
How to Write a Tool Description That Converts
You get about eight words before someone decides whether to keep reading. Spend them on what it does.
· 6 min read
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Curricula, courses and self-taught paths into design.

You get about eight words before someone decides whether to keep reading. Spend them on what it does.
· 6 min read

Most indie design tools are priced too low, and lowering the price rarely fixes weak demand.
· 8 min read
Choosing an icon library is a decision you live with for years. Here are fourteen, with the licensing stated plainly.
· 8 min read

Framer gets you live by tonight. Webflow gets you a site that still works at 200 pages. Pick based on where the project ends, not where it starts.
· 6 min read

Dribbble rewards attractive shots of work that was never built. If your work is real, these twelve serve you better.
· 8 min read

Most accessibility failures are decided at design time, in colour and hierarchy choices. These ten catch them before they ship.
· 7 min read

The risk is not that AI replaces designers. It is that it makes it easy to ship work nobody thought about.
· 7 min read

Yes, but not the way people think, and not the ones most people submit to.
· 7 min read

All three turn prompts into working code. They differ on how much of the stack they cover and how much of the result you actually own.
· 6 min read

Unmoderated tests answer "what happened." Moderated sessions answer "why." Most teams buy the wrong one first.
· 7 min read

Product Hunt is one day on one site. These twenty spread your launch across places with better intent.
· 8 min read

You get one good launch. Here is how to not waste it.
· 7 min read